Hi everyone,
I’ve been exploring volumeshaderbm UI and want to optimize my shader design process. I noticed volumeshaderbm exports are faster when using node grouping, but I’m unsure if I’m missing key shortcuts.
Has the volumeshaderbm community unblocked shared any best practices? I’ve also tried the
volumeshaderbm demo unblocked to experiment. I plan to Access volumeshaderbm daily and want to streamline my workflow. Anyone who can provide practical tips would be amazing.