Another important aspect of this evolution is the way games reinterpret literary works instead of merely copying them. While some adaptations remain faithful to the original narratives, others expand the universe, offering new plotlines, characters, or perspectives that were never explored in the books. For example, The Witcher games take place after the events of the novels, essentially functioning as a continuation of Sapkowski’s universe. Meanwhile, titles like Spec Ops: The Line do not adapt their source material directly but instead use its themes and psychological depth to craft an entirely new kind of gaming experience. This creative freedom allows games to stand on their own while honoring their literary roots. It also proves that literature does not limit gaming; instead, it inspires innovation by providing a foundation that developers can build upon.
For more information, visit
https://theoceanofpdf.com/famous-pc-games-that-were-inspired-by-books-and-novels/